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Transcript

Cobden School student
How do the artists and animators produce the pre-human history?
Vincent Burke

The first thing to do was to actually have an idea – to reconstruct what it was that, in our own minds, we are trying to achieve. In that case we’ve already got a lot of scientific evidence that tells us, for example, about what the Haast Eagle must have looked like. We do know, and we’ve got a lot of evidence to show what…and research done on moas. There are a lot of different/varying opinions about that, but what we did was we took the latest research and then we gave it to the artists; and working with the artists they then created the images they studied. For example, one of the most recent sources of knowledge, if you like, is how to actually make feathers work in re-creation on CGI animals or birds. That is new technology, and so we were able to use that for example. The artists would spend weeks and weeks and weeks just working on getting the feathers right – the feathers to move, as feathers would have moved or do move on a bird/on the eagle. So it’s a real work of love, and very, very time consuming.

David Filer

The thing I think to remember is that all of this is done on the computer, we didn’t make models. Some film makers do make little models and they film their little models, and move them really slowly. But we made all of these things like the moas and the eagles were made inside the computer.

Vincent Burke

Very similar to the method that Peter Jackson would use or his artists would use when doing scenes from Lord of the Rings.


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